![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgZzLTuGovxMHPMm7giZHTxWV9SmELjwUo7NpcdXYV9VqjVybr0esSNCgS1bTZ0kRdQ9V7j0l60JCUAL77Jm9LerQyTP7gL9RWMTqSeuOkzhyEnsYHFNc5yj5Y7xNWzstZOXAwlhV7u3bv0/s400/vice_city_case_splash.jpg)
You know how there's that one experience that points you in the direction of your studies and interests? I'm a literature professor, for example, and the book that did it for me was A Portrait of the Artist As a Young Man. James Joyce blew my mind. I just didn't know you could present a story in that layered and structured a way and that a book could require so much of a reader.
In the last decade, though, I am drawn more and more to media studies. In terms of video games, my Portrait is Vice City. I didn't know that you could build a world that seemed so real, so inhabitable, so soulful, which is why I am making a case for the significance of Vice City to this decade of game design.
More here:
Making a Case for Vice