Wednesday, October 23, 2013

Monday, October 21, 2013

Moving Pixels Podcast: More Mines, Maps, and Madness

If T.S. Eliot, Samuel Beckett, and David Lynch made a game, well, first off I would play it. But it would also, of course, be Kentucky Route Zero.

Moving Pixels Podcast: More Mines, Maps, and Madness

Wednesday, October 16, 2013

Sodomy and the Prison of Multiplayer Gaming

Once in awhile you have to work the word sodomy into the title of an article.

Sodomy and the Prison of Multiplayer Gaming

Grand Theft Auto: The Game with Plenty to Say

I am so bored of game critics being embarrassed by and afraid of GTA. Get over it, guys. It might upset some apple carts, but we aren't fucking Puritans. Stop being so afraid of satire.

I swear if Swift published "A Modest Proposal" today, these kids would be horrified that he wants to eat all the Irish babies.

Stop being so tone deaf and so fucking delicate.

Grand Theft Auto: The Game with Plenty to Say

Tuesday, October 15, 2013

Time held me green and dying

Though I sang in my chains like the sea.

Sunday, October 13, 2013

Creatures of Impulse

Don't you know I'm an animal?
Don't you know I can't stand up straight?

--Elvis Costello, "Hand in Hand," This Year's Model

Wednesday, October 9, 2013

Tuesday, October 8, 2013

Moving Pixels Podcast: Haunted Homes and Gone Home

Of late, we've recorded a bunch of podcasts in a short span of time, so the details of this one are a little fuzzy in my mind. I seem to recall that I was pleased on the whole with this discussion, which is a good thing, right?

That is assuming I trust my own judgment these days, of course...

I like the splash image at least. Cheesy, simple, but I understand black nail polish.

Moving Pixels Podcast: Haunted Homes and Gone Home