A few notes on the atypical (atypical for a video game) physique of the female barbarian from Diablo III:
Wednesday, June 27, 2012
Tuesday, June 26, 2012
Moving Pixels Podcast: Kickstarter, Crowd Sourcing, and Game Development
So, we decided to chat a bit about Kickstarter and its influence on the financing of game development.
You can check it out at the usual spot:
Moving Pixels Podcast: Kickstarter, Crowd Sourcing, and Game Development
Wednesday, June 20, 2012
Lollipops and Chainsaws: Doesn't Anyone Listen to Punk Anymore?
So, a few more thoughts on Lollipop Chainsaw today. I've talked about what I think Suda51 means by aligning himself with punk before, so I decided to go down that road again.
Much of the thinking on it is inspired by my wife's thought. She has a longer history with punk than I do, so she filled in a number of gaps in my thinking.
Lollipops and Chainsaws: Doesn't Anyone Listen to Punk Anymore?
Tuesday, June 19, 2012
Suda51 Is Back with Lollipop Chainsaw
Moving Pixels Podcast: The Return of Payne
Monday, June 11, 2012
Moving Pixels Podcast: Reviving the Adventure Genre with The Walking Dead
This week Rick, Nick, and I discuss what I consider to be one of the year's best games so far, Telltale's The Walking Dead.
I'm so looking forward to see how the episodic content develops over the next few months because the game is such an interesting evolution of the adventure genre.
Moving Pixels Podcast: Reviving the Adventure Genre with The Walking Dead
Friday, June 8, 2012
Review: Alan Wake's American Nightmare
Some more general thoughts on Alan Wake's American Nightmare, as this is more of a review essay. It fails a bit in my mind in its approach to horror this time out, and I explain why I think so.
It is still playable, and I do like the environments a lot.Wednesday, June 6, 2012
Alan Wake's Women
Most of these thoughts concern how the game focuses on women as a motivator for gameplay. I'm not sure how this reads, as it is really related to a lot of other writing that I've been doing on games in the last few months, regarding game's presentations of male and female social and romantic roles. And that writing has not yet seen the light of day--but hopefully should be soon in some form or other.
Hopefully also, it is still a coherent discussion outside of that context, though.
Alan Wake's Women
Monday, June 4, 2012
Moving Pixels Podcast: A Look Back at No One Lives Forever
I swear I'll talk about a new game eventually again.
Been playing Diablo III, Alan Wake's American Nightmare, and, of course Max Payne.
However, before we get back to the present, a little more time in the way back machine with the delightful Cate Archer: