
The only writing that I had the chance to get at this week was a review of Civilization V: Gods & Kings:
Earlier this week we posted our follow up discussion of Telltale's The Walking Dead.
I'm still in love with the game, especially its commitment to player choice and how those choices allow the player to mould and shape the game's story. Much of Nick and I's discussion revolves around such choices and their consequences.
Well, I'm a few days behind on updating my PopMatters work (quite honestly, of late I feel a few days behind on life).
However, I did post a review of LEGO Batman 2 last week, focusing more on the game's new approach to the camera than maybe anything else. A new approach that comes with some nice elements and some not so nice.
Nick proposed this topic recently in response to some negative experiences with shops and shopping in single player games.
We often get wrapped up in talking about multiplayer economies because they have real world implications, but single player game economies have a definite effect on how we play and what we value in game.