Saturday, February 28, 2015
Children never forget
Thursday, February 26, 2015
Wednesday, February 25, 2015
Big Breasts and Badasses: The Dividing Line of Gender Representation in Gaming
This post emerged as a result of my fascination with a mechanic in a boardgame that I played recently, the Eurogame Bora Bora, that concerned differing outcomes for activating male and female "workers" in the game. Eurogames often include abstracted forms of people that serve as agents of action in the game. However, rarely are such pieces marked for gender.
All of that got me thinking a bit more about gender markers in digital spaces. Hence, my, perhaps, absurd, but hopefully "provocative enough to get people clicking" thesis "that the new Lara Croft might be the best example of androgyny in gaming."
Big Breasts and Badasses: The Dividing Line of Gender Representation in Gaming
Tuesday, February 24, 2015
Thursday, February 19, 2015
Wednesday, February 18, 2015
Rek'Sai Isn't a Dude, Dude
One more piece of evidence that I frequently play video games more like an anthropologist than I do like a gamer.
Maybe I'm playing wrong?
Monday, February 16, 2015
Moving Pixels Podcast: The Greatest Couples in Video Games
The greatest couple in video games is really Walt the dog from Valiant Hearts and everyone else that he meets. However, here are a few additional thoughts on notable examples of digital love:
Friday, February 13, 2015
Wednesday, February 11, 2015
A Brief History of Crime
Occasionally a title for an essay occurs to me that makes me then want to write an essay that justifies that title. This is the case with "A Brief History of Crime." The phrase popped into my head, and then I realized that I could write an essay on the history of criminal motivation in Grand Theft Auto and make a point as a result of doing so.
Monday, February 9, 2015
I ran into Dorian Gray earlier today
I hated him immediately.
Sunday, February 8, 2015
I live much of the time in the past.
I am very, very seldom in the present.
I think that I am doing something terribly wrong.
(An addendum: Mostly, the few times that I do spend in the present are when I am in a classroom. I don't "think" when I teach. I just am. I grapple with what is in front of me and nothing more. My thoughts don't intrude there.).
(I'd insert the scene from I Heart Huckabees in which Mark Wahlberg hits himself in the face with a dodgeball repeatedly, but I can't find it on YouTube. Oh, the humanity.).
Friday, February 6, 2015
Thursday, February 5, 2015
The Butterfly Project
While I don't feel strongly about their current campaign's indictment of 50 Shades of Gray (I'll be "boycotting" the film anyway, but that's simply because I think its material is garbage), they are correct that hurting girls isn't sexy, and, again, I think donating to their cause is an excellent use of resources. These people are doing something important for other people.
My prayers are with them and with the girls that they help.
Wednesday, February 4, 2015
Witch Hunt: The Elegance of Orchestrating Chaos
My thoughts on Witch Hunt, a tower defense game with only one tower.
(Play it. It's great.).
Tuesday, February 3, 2015
Moving Pixels Podcast: Investigating Ethan Carter
This week we discuss one of the games of 2014 that I enjoyed a great deal, The Vanishing of Ethan Carter: