Some additional thoughts on L.A. Noire and the criticism of it as being more a visual novel than a game.Watching As Gameplay: L.A. Noire Merely a Visual Novel?
Some additional thoughts on L.A. Noire and the criticism of it as being more a visual novel than a game.
Well, it's an inevitable to hve to at least acknowledge E3, I suppose (I'm actually more fond of kind of vastly different approaches to the topic, like Kris Ligman's article from last week). So, we did sit down for a podcast on the expo's major announcements this year. I think that I like the discussion (sort of towards the middle) about Tomb Raider the best because the playthrough video was probably the thing that most intrigued me and maybe worried me a little.
I'm responsible for a few blurbs in PopMatters's feature on games of summer. I was under the impression that we were trying to highlight games with a "summer vibe." Thus, my picks... I think.
I feel strangely between games right now. While I am in reality in the middle of a bunch of titles, including Might & Magic: Clash of Heroes, Bayonetta, Alice: Madness Returns, and The Witcher 2, somehow I don't feel moved to talk about any of those titles right now. So, instead, I returned to 2009 to talk about Call of Duty: Modern Warfare 2 in part because I got thinking about it after seeing a Modern Warfare 3 playthrough at E3 and in part because there is something that I intended to express about it (besides my thoughts on "No Russian") for a while now.
Today's Moving Pixels podcast includes a host of guests from The Border House and GayGamer.net, including Alexandra Raymond, Denis Farr, and faePuck.
A simple enough post this week--a shout out to a number of podcasts that I like. 