He kills. He fucks. Rinse. Repeat.
I'm not sure why Geralt works, though. It may have something to do with the mechanics that surround this character. The level of complexity of combat--preparation, choosing the right weapon, choosing the right manner of approach, executing--juxtaposes the simplicity of the character, the basicness of the segments between combat that serve as the lull in play. His simplicity is a kind of pleasure given how tricky monster hunting is and how involved working out the politics and all the other complexities that make up both play and plot of a Witcher game.
Maybe I should have written about this idea more in my review. However, since I started blogging regularly, I've found that my reviews are more like reviews than the review essays that I wrote for years before. Maybe next time I blog...
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