Racy title, huh? Though not a racy game at least by the average estimation of such.
I spent some time with what I believe to be Edmund McMillen's most controversial title, and I wrote a bit about my response (well, more than a bit, really) to the grotesque imagery and gameplay. However, I am equally interested in how McMillen juxtaposes things that seem like polar opposites in order to unseat our expectations.
Probably it would just be best if you read it yourself.
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