Monday, March 31, 2014

Moving Pixels Podcast: The Seamier Side of Fairy Tales

My intense dislike for the Fables's version of Snow White encouraged me to make the Big Bad Wolf very bad.

Stupid Snow White. Stupid Fables.

Moving Pixels Podcast: The Seamier Side of Fairy Tales

Wednesday, March 26, 2014

There is no us. There is only I.

Dropped like a tear from my mother's eye.

Are the Wonderstuff playing with the HCE from Finnegan's Wake? Dunno.

Don't care.

Saw these guys open for Siouxsie. Lead singer drained a full bottle of Jim by the end of the set, and yet, they only played about eight songs.

Friday, March 21, 2014

I've been up all night trying to round off the infinite

I had forgotten about this video, charmingly weird, charmingly 80s.

The old man is doing bits from Steven Wright. Or else Steven Wright stole all of his material from this video. Somehow I doubt that.

In grad school, I very nearly came to blows at a party with a guy concerning the quality of the Pet Shop Boys music (and, perhaps, specifically the Please album?). Sarra restrained my uglier instincts. Probably for the best.

Probably.

Thursday, March 20, 2014

Care

So jacked. So beautiful.

From the soundtrack to Cunt, where its inappropriateness (the purity of sentimental 50s doo-wop) breathes a beautiful irony into the game's otherwise grotesque subject matter.

Still though, internally the song speaks of its own self contradictions with its off beats and the intentional break up of its own flow. It acknowledges its own quaint and antique nature with the sounds of dead technology (the sound of the needle on the record embedded in the music itself) punctuating its themes of inspiration and care. Its very wrongness makes it so right. It declares its own quixotic nature.

Wednesday, March 19, 2014

“One in a million, that is you”: Device 6 and the Decentralization of Player Identity

I'm off hiatus.

To be honest, I didn't know that I was on hiatus, but I haven't written about anything since at least mid-February.

So, I'm off hiatus with the following piece on Device 6 and the manner in which games diminish personal identity while creating the illusion of significance for the player.

Oddly, I actually think it's pretty good. Hmmm... maybe i needed a hiatus.

“One in a million, that is you”: Device 6 and the Decentralization of Player Identity