Nick, Tom, and I had what I think is a really good conversation about Jordan Mechner's The Last Express last week, and this podcast is the result. To say that the game is very different than most other games is an understatement. It is mature, experimental, and contains innovations that still haven't been tapped by contemporary game development.
In addition to this 'cast, the game has also inspired a rather lengthy column by me (that is still being edited at present) about Mechner and his games with time (The Prince of Persia, of course, is also a dominant focus) that will probably appear over at PopMatters later this month or in early May sometime.
Moving Pixels Podcast: Rewinding The Last Express
No comments:
Post a Comment