What I perceive to be my own initial misreading of the political subtext of
Portal 2 lead me to think about intelligence and competency and how those ideas relate to political power, especially in the context of Valve's new game.
Keeping Wheatley in charge may be the best option from the perspective of the oppressed lab rat, Chell. But that isn't an option that the game allows for, which highlights the very cynical perspective that is represented by
Portal's take on the meaning of power and authority.
A more thorough examination of these issues can be found here:
Portal 2 and the Politics of Stupidity
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