Monday, March 30, 2015

A Ghost Story

I was walking out of my office today, turned to my left, and ran into myself.

There was a boy there. I'd guess he was 11. Short brown hair, no shoes, just socks. I don't know if he belonged to a professor or an older student that was in talking with a professor. He was laying on his back with his legs sticking straight up, forming a 90-degree angle against the wall. He was holding and playing what I believe was a PS Vita above himself. Occasionally, he would kick vaguely at the wall.

Replace the Vita with a Choose-Your-Own-Adventure or a collection of Sherlock Holmes stories or an issue of Batman or the Fantastic Four, and it was my 11-year-old self laying there vaguely kicking at a wall.

Thursday, March 26, 2015

Little Red Riding Hood

I am playing through a game featuring a "hot" Little Red Riding Hood, which reminded me of the much more amusing approach that Tex Avery took to the idea of a "hot" Red Riding Hood:

Oh, and while were at it, Sam the Sham and the Pharaohs should play us out:

Wednesday, March 25, 2015

White Night, American Psycho, and Economic Inequality, the Killer Who Devours America

I got to thinking about how Mary Harron's cinematic version of American Psycho is so clearly a horror film that is purely an allegory for the nature of the American economy, as I played through White Night for the last week or so. To me, the plot of White Night is clearly less interested in the literal ghost story that the player is investigating in the game than it is in the manner in which that story parallels issues of economic inequality following the Stock Market Crash of 1929.

The true American serial killer, according to White Night, is the "economic royalist" that FDR warned about in his 1936 speech at the Democratic National Convention.

White Night, American Psycho, and Economic Inequality, the Killer Who Devours America

Sunday, March 22, 2015

Thursday, March 19, 2015

Best line from a video game ever.

"The attic must be up there."

Right. Because it's an attic.