Friday, July 3, 2015

Thursday, July 2, 2015

Wednesday, July 1, 2015

Tuesday, June 30, 2015

Thursday, June 25, 2015

Watching and Waiting to Die: Our Fascination with Five Nights at Freddy's

Another post put together rather hurriedly, but I have had a copy of Five Nights at Freddy's sitting on my hard drive for a long time and I knew it was something I could get through quickly enough to write something about.

While I'm not quite as pleased with this as I was with yesterday's post, I do think the ideas about horror and the senses along with the notion of only being able to exercise one's senses in this game being its dominant source of horror is interesting enough (to me at least).

One way or the other, at least I have a better sense of what this game that I've heard various things about for the last year or so is doing to and for its pretty wide ranging audience.

Watching and Waiting to Die: Our Fascination with Five Nights at Freddy's

Wednesday, June 24, 2015

“Footsteps in Movies” and Other Strange Notions about the Authenticity of Media

So, I'm totally scrambling for something to write about the other night. So, I say to my wife, "I just need a good quote to riff on."

I grab a copy of Chuck Palahniuk's Doomed and find a great quote, but it would work better for an article on The Talos Principle, and I haven't finished that yet.

I go back to the bookshelf and pull down Point Omega by Don Delillo, and I find a brief conversation about "footsteps in movies."

What results is the following essay, an essay that I'm pretty pleased with that considers how authenticity is established and challenged by our expectations about media.

“Footsteps in Movies” and Other Strange Notions about the Authenticity of Media

Tuesday, June 23, 2015

Moving Pixels Podcast: White Night, White Noir

I love high contrast aesthetics. Beauty is contrast.

But as I wrote about in March, there is more to like about White Night than just that, though.

Moving Pixels Podcast: White Night, White Noir