My date didn't need it. Her face and shoulders were already that same creamy white.
Friday, January 31, 2014
Thursday, January 30, 2014
Wednesday, January 29, 2014
2. Work out.
3. Work out.
4. Work out.
5. Work out.
6. Work out.
7. Work out.
8. Work out.
9. Work out.
10. Work out.
11. Work out.
12. Work out.
13. Work out.
14. Work out.
15. Work out.
16. Work out.
17. Work out.
18. Work out.
19. Work out.
20. Work out.
Tuesday, January 28, 2014
Friday, January 24, 2014
Thursday, January 23, 2014
Monday, January 20, 2014
I personally found this episode of The Walking Dead difficult to talk about it, lacking as it was (at least in my mind) the interesting moral conundrums that the previous season left its players in each and every episode.
Our podcasts on The Walking Dead throughout 2012 were some of the most fun and engaging conversations that we've had over the course of the years on our little show (again, at least for me). So, the inability to solidly sink my teeth into this episode was a bit of a drag. Here's hoping the upcoming episodes return to form.
Sunday, January 19, 2014
Saw these guys perform this in '91 or '92 (I think) in Boulder, Colorado. Napolitano was on, as always.
Still a hard song. Hard is worth considering, though.
Thursday, January 16, 2014
Wednesday, January 15, 2014
Tuesday, January 14, 2014
If you understand why RAM is kind of a reasonable metaphor for the fleeting nature of existence, this is a game that is built for you, both poet and tech geek that you might be.
I am both and neither.
Monday, January 13, 2014
Why I hate American culture is that the country is largely made up of materialists. Now, I don't mean materialism in the economic sense, the sense in which it is usually used (though our obsession with buying and owning every damned thing under the sun is probably related to what I do mean), what I really refer to is materialism in the philosophical sense.
Americans are obsessed with objects.
We only see the surface of things. We only touch that which we can wrap our hands around. We only have a sense of exteriors.
We worship function, not significance, because we do not believe in significance (some of us do claim that we do, but those of us who do are usually the worst offenders).
There is something regressive, retrograde, and primitive in the way that we idolize the "security" of the presence of those things that we can only recognize with our senses. We only trust in things.
We are a country of realists, and philosophical realism is a position that is bleak and fatalistic in the long run.
There is no hope in things.
Friday, January 10, 2014
Thursday, January 9, 2014
Wednesday, January 8, 2014
Hello, insomnia, my old friend.
I've come to talk to myself again.
Tuesday, January 7, 2014
I believe this is about the visceral quality of video games, how they require both a mental and physical component to differentiate them from mere games. I've talked about this before while discussing my own obsession with Ms. Pac-Man.
Speaking of which, I always get the high score on the machine at Polito's, a pizza joint in downtown Stevens Point, but someone else scored 175,000+ on it recently. I can crack 100k, but 175k is a little beyond my own skillz.
Monday, January 6, 2014
We recorded this a couple weekends ago. I've spent some time since then with Batman: Arkham Origins, which I'm kinda meh about so far. Reminds me a lot of City and why I didn't like City. I've also played through Knock-Knock, which I found pretty cool. It's hide and seek as a video game, not a stealth game in the normal sense of the term, though. It's quirky and thinks about the rules of hide and seek and integrates them into gameplay in smart ways. We'll probably talk about it on a future podcast.
GTA V remains clearly my game of the year. Frankly, I don't sell it as well as I could and should here, but it needs some extended discussion about how the plot and characters develop to really do it justice. Hopefully, a podcast on that soon too.
It is -26 degrees out right now (that is not factoring in wind chill). I can feel the cold emanating through the walls. Charming.