Wednesday, July 30, 2014

Horror with Friends

Had a ton of fun insisting that Sarra play the free-to-play horror game, The Cursed Forest. An audience gathered and much screaming commenced. Always a pleasure.

Even though I'm generally not a huge fan of horror as a genre (I'm not really into gore for gore's sake), the game is really rather superb (plus, it's more creepy than gory--more what I do like when I actually enjoy horror). Really smart design in terms of evoking horror and playing with player expectation.

If you haven't heard of it, you should check it out because it's free and it's good. The developer is not a native English speaker, so don't blame him for the sometimes less than stellar flavor text. Frankly, if the game could have the text cleaned up a bit (and/or insert some visual intro and conclusion, rather than text at all), I think he could sell it on Steam quite successfully for a low price (it's pretty short--about an hour and a half). It would be well reviewed, I think.

Horror with Friends

Saturday, July 26, 2014

Wednesday, July 23, 2014

Sunday, July 20, 2014

Perpetual dawn

Perpetual dawn
Infinite sunrise
Perpetual dawn

Sounds a bit like hell.

Saturday, July 12, 2014

I think I broke my toe two days ago

Haven't gotten it looked at. I think all they do is tape your toe to your foot. I can tape my own toe to my foot.

Wednesday, July 9, 2014

The Ever Expanding Self and A Dark Room

Not sleeping well. Not thinking well. However, wrote about a passage from Joyce's A Portrait of the Artist as a Young Man and the way that it corresponds thematically to A Dark Room.

Hope it manages to make sense, since not everything is completely coherent in my own brain at the moment.

The Ever Expanding Self and A Dark Room

Tuesday, July 8, 2014

Wednesday, July 2, 2014

A Dark Room, the Most Fun You'll Ever Have with a Spreadsheet

My current fixation is A Dark Room. (Like I need more fixations. I'm dripping in them.).

There is something so elegant about this game and its incremental drip of information about its systems to its player, then its exponential explosion of those same systems, matching a similarly slower then rapidly expanding sense of its world.

This may be my game of the year.

If you know nothing about it, you should really check it out. Read my article after you've played it for awhile. It's better to know nothing going in.

A Dark Room, the Most Fun You'll Ever Have with a Spreadsheet