Wednesday, May 12, 2010

But Who Am I?: Schizophrenia as a Metaphor for the Player-Character Relationship

Some tropes, like the protagonist of a game having amnesia, are well worn ways of explaining why a character (and by extension) a player has so little knowledge of a world when getting started in a video game. Deadly Premonition offers a different metaphor to understand the relationship between the player and the scripted character:


But Who Am I?: Schizophrenia as a Metaphor for the Player-Character Relationship

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