Friday, September 21, 2012

Darksiders II Is a Sugary Spectacle

Just checking in with a review of Darksiders II in which I argue that sometimes good gameplay needs stronger context to get a player motivated to play. Oddly, Nick Dinicola wrote a blog post that also ran today that kind of addresses a similar issue as he argues that sometimes the opposite is true (sort of), using Driver: San Francisco as an example of such. The two essays read well as unintentional companion pieces, perhaps.

Darksiders II Is a Sugary Spectacle

No comments:

Post a Comment