Thursday, October 13, 2016

Posthuman Examines the Tension Between Competition and Co-operation

The board game Posthuman has an odd mechanic that leads to an alternate co-operative ending within what is otherwise a competitive board game. I suspect this mechanic is intended to prevent the problem of "king making," a common unintended consequence of American board game design that players frequently complain about. My thinking about this lead to the following essay:

Posthuman Examines the Tension Between Competition and Co-operation

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