Wednesday, October 27, 2010

Fallout: The Scrounging Simulator

Returning to the Fallout universe in New Vegas is a reminder that some elements of interface can actually complement gameplay. Specifically, I find that inventory management, despite being menu driven, becomes an essential part of the experience of the world in both Fallout 3 and New Vegas. I actually take pleasure in managing my inventory in these games. It immerses rather than violates the rules of the world.

More thoughts on scrounging simulation here:

Fallout: The Scrounging Simulator

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