Monday, July 1, 2013

The Moving Pixels Podcast Celebrates HUDs, Health Bars, and Start Screens

Having recently written about the HUD and its relationship to how we experience game worlds and the drama of game plots, I wanted to talk with someone else about how they view these seemingly "meta" elements of games. The following conversation with Nick Dinicola is the result:

The Moving Pixels Podcast Celebrates HUDs, Health Bars, and Start Screens

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