A recent post for the Moving Pixels blog at PopMatters as well as a recent playthrough of Bethesda's Wet got me thinking about the perceptions that we have as gamers (male and female) to certain sexualized female avatars.
L.B. Jeffries's post concerned a study that suggested that female gamers might actually prefer to play as hypersexualized avatars (defined as having exaggerated sexual characteristics), and I wanted to consider how presentation of female bodies beyond the merely biological (taking into account clothing, tatoos, etc.) might also effect how we respond to such characters.
The result of these musings is the following essay:
Elegant Tramps: The Bodies of Lara Croft and Rubi Malone