Monday, May 21, 2012

Moving Pixels Podcast: Who Do You Not Want to Be?

Not quite sure that this conversation ended up being what I thought it was going to be, but the intention was to consider how games sometimes put us into the position of playing roles that we don't want to play.

While unlikable characters exist in other mediums, generally protagonists are created to evoke sympathy. But sometimes one just hates a lead or a novelist or filmmaker or other storyteller wants to tell the story of a cad, a jerk, a fool. What happens when you not only have to put up with such a character, but you actually have to be that person?

Moving Pixels Podcast: Who Do You Not Want to Be?

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