Wednesday, October 26, 2011

Dead Again: Notes on the Impermanence of the Virtual Body

So, I'm not done thinking about Dark Souls, yet. I had only really gotten to the start screen in my first post on it a couple of weeks ago, and I still wanted to address its consequential approach to death and compare it to other forms of death in video games.

This is the result:

Dead Again: Notes on the Impermanence of the Virtual Body

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